Sync. How it works? Sync child
Hello. How can I sync GameObject(tank) and his Turret. I need to sync Tank only 2D x,y. Turret ONLY Z Rotation! How is it possible? I never used sync in Photon, But I saw someone written for very fast...
View ArticlePUN v1.80 | web-player
Hi, seems that latest version of PUN v1.80 does not support web-player anymore (updated from v1.73 | unity 5.3.7f1).Game works fine in editor and standalone build, but in web-player is not...
View ArticleSpawn players in unique places Please helpppp
Ok i give up...thats why im posting this. I just cant figure out why my variables arent updating.Currently this is how i am spawning the player:spawnPoints =...
View ArticleHigh ping.
Hi.I'm connecting to PUN from PK on a 10mb connection with 46ms ping on speedtest.Doing a ConnectToBestCloudServer connects me to EU where I get about 170ms with PhotonNetwork.GetPing() and 157ms with...
View ArticleGetRoomList() does not show any room when it called immediately after joining...
Hello, I want the room list to be shown when a player join a lobby, thus I use GetRoomList() in OnJoinedLobby(), like this: public override void OnJoinedLobby(){ foreach (RoomInfo room in...
View ArticleWhy is your server down??
Europe Server doesn't connect! I tested from my project and from your example projects
View ArticleFailed to get server instance
Hi, I have same problem but with self hosted server. createGame failed, client stays on masterserver: OperationResponse 227: ReturnCode: 32762 (Failed to get server instance.). Parameters: {}....
View ArticleCustom Room Properties Not Updating?
Hello! I'm having an issue similar to this one: http://forum.exitgames.com/viewtopic.php?f=17&t=4947 I don't see that they got a resolution though. Basically, my issue is that I'm setting up custom...
View ArticleAuto select Teams ?
I dont have any idea how can i make auto select teams ? example A team 10 players B team 5 players I want to auto equal teams if any player join room auto select team B
View ArticleUsing Photon View To Sync "WheelCollider" how?
I'm Making a multiplayer game using photoneverything is working fine except that other players don't see the Wheel Colliders "suspension distance" updatingIve added a photon view component to the Wheel...
View ArticleHow to send a RPC for this client but on server
Hello, i have some trouble with my script and i hope you can help me.I have an item/inventory system but the problem is, if 2 people pick the item in the same time with some ping, the 2 player can take...
View ArticleJoinRandomRoom fails but OnPhotonRandomJoinFailed will not be called back!!!
I use JoinRandomRoom and when OnPhotonRandomJoinFailed is called back, i know any room not exists then i use CreateRoom. because PUN has not any api like JoinRandomRoomOrCreate().My problem is that in...
View ArticlePhotonNetwork.Instantiate
Hi,If player connect after others dont see ,But if it connects to the same time yes is goodI have co-constructions in my games, and others do not see what and built, if players join...
View ArticleInstantiating Objects in Wrong Scene
This is a recent and weird issue, but here's the layout of the game and where the problem lies.Player 1Scene 1: Players log inScene 2: Players choose characterScene 3: Objects instantiate here into the...
View ArticleNow to sync starting game?
Hello. In my game there is "Waiting room" before starting the game. Then host can press button Start and everyone will load new level and play(room will be closed and not visible). But I found a...
View ArticleKick player?
Okay. I found how to start game, but how to kick player from waiting room, without PUN View?
View ArticleAbnormal CPU usage on SendOutgoingCommands with Unity Android/iOS
Hi! I have recently updated to Unity 5.5 and I'm experiencing the same problem, contrariwise no issues with Unity 5.3 and 5.4. I'm using SDK 4.1.1.7 and I observed the problem both with Android and...
View ArticlePun 1.80 New Problem
I used pun 1.74 same codes same project its well but now i updated 1.80 my game doesnt work i create room and someone player join my room.other player invisible
View ArticlePhoton Animator View Value Change
Hello,I have a problem with my component Photon Animator View. I set all my Synchronize parametrers to Continuous for a test. But when i run my game and I check on my character localCharacter the value...
View ArticleSynchronize IK
Hi everyone! I am wondering how to sync IK over the network. When I instantiate my gun, an IK script takes the gameobjects of that gun to position the hands. It works on the local client, but I don't...
View Article