Hello. In my game there is "Waiting room" before starting the game. Then host can press button Start and everyone will load new level and play(room will be closed and not visible). But I found a problem... If host press button "Start" everyone load scene BUT game events doesn't happens on clients, only on host! (Like a Spawning players etc). But If I load scene from everyone in waiting room, game will work perfect! Load for everyone it if OnJoinedRoom and PlayerConnected call function which will start the game. (Host, and all clients will Start game, not only host). How can I fix it from button? How can I do a RPC in waiting room without PUN View?
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