I use JoinRandomRoom and when OnPhotonRandomJoinFailed is called back, i know any room not exists then i use CreateRoom. because PUN has not any api like JoinRandomRoomOrCreate().
My problem is that in rarely times, JoinRandomRoom throws error GameDoesNotExist and OnPhotonRandomJoinFailed will not be called back.
My problem is that in rarely times, JoinRandomRoom throws error GameDoesNotExist and OnPhotonRandomJoinFailed will not be called back.