Hi,
If player connect after others dont see ,But if it connects to the same time yes is good
I have co-constructions in my games, and others do not see what and built, if players join room
PhotonNetwork.Instantiate??? but never work
need help
i need this work please
If player connect after others dont see ,But if it connects to the same time yes is good
I have co-constructions in my games, and others do not see what and built, if players join room
PhotonNetwork.Instantiate??? but never work
need help
i need this work please
PhotonNetwork.Instantiate("Campfire", Vector3.zero, Quaternion.identity, 0);