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Channel: Photon Unity Networking (PUN) — Photon Engine
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Is it possible to get AvailableRegions without joining Lobby?

Hi,We want to control AvailableRegions from our server. we are fetching region codes from our server and then using PUN code to ping regions. I am able to do that using below...

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Authentication URL

What is this exactly? How does it work? and where do I get one?

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Create Room No overloaded Method Error

CheckPlayerNameAndRoom(); PhotonNetwork.player.name = playerName; Hashtable setMapName = new Hashtable(); setMapName["MapName"] = allMaps[selectedMap].mapName; setMapName["RoundDuration"] =...

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Why is EmptyRoomTtl commented? I Need it!

I want to set EmptyRoomTtl to 0 when PlayerTtl is not 0 in creating game. but RoomOptions.EmptyRoomTtl is commented in LoadbalancingPeer.cs line ~1341.In other place, i saw this: if...

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Operations is not valid due to the current state of the object

I'm just trying to make a "Kill Player" ability for admins, I just want to make so a list of players shows up (With their names) and you can click on the player and kill them. This means finding not...

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List room dont see

Helooo all,I have mini bug after player create room, room dont appear for othersGUILayout.EndHorizontal(); GUILayout.Space(15); if (PhotonNetwork.GetRoomList().Length == 0) { GUILayout.Label("Currently...

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UMA and Photon help

Does anyone have any advice on sending UMA data across Photon? What I have is the player creates their character in the customize screen then the level is loaded and the player is instantiated. The UMA...

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GameObject Jump or Slip From (0,0,0) When Instantiate

Hi. I'm using PUN and having Slip-Problem.My project is different one, but this YouTube 24:31 have same problem.When PhotonNetwork.Instatiate especially on Slave Client.Can someone say me how to avoid...

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Best Practice - Physics of mutliple objects with different owners

Dear Photon community,I am working on a VR game and trying to get my head around how to handle physics in PUN. Here's what I did:In my scene multiple objects are lying around. I have setup phyiscs with...

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Tizen suport

Hello,Any plan to add suport for Tizen platform?Thanks

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Problem On Leaving On Android

I have My Unity Game Working with (PUN) and it's on Android , The Problem is most of people when they quit a game they are just click the home button and everything goes ok , but when i click on home...

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Does anybody know a good network smoothing method for Photon cloud?

I have been doing some tests with network smoothing on the Photon Cloud service. I added the prediction on the basis of velocity (Lerp Velocity) but that doesn't seem more acurate then the Lerp and...

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Works fine with UnityEditor / PC but always peercreated with Android.

2016.9.6 I tested [UnityEditor / PC / Android] Join server,Create Room,Join Room all fine.2016.9.12 been work on [UnityEditor / PC] and build android. then always peercreated at start.There's nothing...

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Duration of buffered RPCs

Hi,When using buffered RPCs, e.g. PhotonTargets.AllBuffered, how long will the RPC 'history' be remembered? Will all buffered RPCs be remembered for the whole lifetime of the room? Or are they expired...

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How both players can control the soccer ball in 2 player football game

I'm building a 2-player football game and using PUN for networking.Only player-1 can control the ball who is a master client where as player-2 can not control the ball even if it snatches the ball from...

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Not Connected when using proxy or VPN on Android

Hello,We are using PUN to connect to a self hosted server . We can reach it successfully when not using VPN but we can't connect when using a VPN.Our platform is Android . Is there any workaround...

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Room List UI sample

Hi Everyone, Please find an update on the PlayerList UI sample I started some time ago, you have now the same list but for Rooms, showing how to listen to room properties change and one amongst many...

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Say another target what to do.

Hello. I use PUN in my unity project. So please, help me with this task:I want to say some specific target to do something. Namelly OnSomethingHappened() I want to call function of some object (for...

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Getting problem with get and set custom properties of room ?

Hi I am trying to set custom properties of room from reference :https://doc.photonengine.com/en/realtime/current/reference/matchmaking-and-lobby the copied code in unity editor : RoomOptions...

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When can i count on PlayerProperties being synced?

Hello,I have an application where I'm setting custom properties for each player locally before they connect Photon. I'm wondering if I can then count on those player properties being available to other...

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