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[Photon Classic] Issues connecting with previously working project

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I'm having issues communicating with your servers on a project that once worked fine. Even when I use your connectandjoinrandom script. It goes fine until it needs to create a room then I get no further responses. The last message logged is: OnPhotonRandomJoinFailed() was called by PUN. No random room available, so we create one. Calling: PhotonNetwork.CreateRoom(null, new RoomOptions() {maxPlayers = 4}, null); My ServerSettings are as follows: https://prnt.sc/os43a0 Please advise.

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