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Channel: Photon Unity Networking (PUN) — Photon Engine
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PUN2: Found Bug in OnPhotonPlayerPropertiesChanged() not raising

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OnPhotonPlayerPropertiesChanged() will not be raised when we call Player.SetCustomProperties locally. In the Pun1 it worked. if the photon was open source, i could correct these found bugs. :( i dont understand why it has these bugs, maybe the developers team has not unit test to be passed before releasing.

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