Hi,
I am using Photon realtime Unity SDK in my project for random player matching. The issue I am facing is that if 2 players decide to join a room at the same time, none of them finds a room and both end up creating there own separate rooms instead of being matched into a single room. How can I solve this issue.?
I am using Photon realtime Unity SDK in my project for random player matching. The issue I am facing is that if 2 players decide to join a room at the same time, none of them finds a room and both end up creating there own separate rooms instead of being matched into a single room. How can I solve this issue.?