all pushable object is using photon transform view, photon rigidbody view
when master player push scene object, it has no problem ( looks like single game )
but other player push scene object, it is not same to master pushed it ( something slow )
how to improve this problem?
when master player push scene object, it has no problem ( looks like single game )
but other player push scene object, it is not same to master pushed it ( something slow )
how to improve this problem?