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Why i cant update the properties of other player via master client?

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so, im implementing disconnected system. the other player that disconnected is inactive because of playerTTL and became controlled by master client. My question... why cant i set the properties of them via MASTER CLIENT by PhotonNetwork.otherPlayers[idx].setcustomproperties() ? It gave me message : OperationResponse 252: ReturnCode: -2 (Actor with number 1 not found.). Parameters: {} Server: GameServer

Actor number not found? why? Its still on the list of other player and not yet perfectly disconnected

Thankyou for your help.

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