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Channel: Photon Unity Networking (PUN) — Photon Engine
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application freezes on interaction with synchronized objects

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I'm using PUN in a VR application, together with VRTK
The following problem occurred only once last thursday (march second) at around 16:00 central european time: whenever a synchronized object was grabbed the application froze for a second. this Problem did not occur when using the app offline, after putting the Internet cable back into the PC the app worked properly again. was there a Problem with the PUN Servers at that time?

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