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Passing positions of gameobejects previously owned by exited players to new players

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How do I pass the position of gameobjects to new players that had been moved and had their ownership transferred by/to players that left the room? These are objects that are not instantiated into the room with players but start as scene owned objects. That sounds confusing but I think you know what I mean. I'm sure this has been answered so a like would be fine as well.

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