Hello,
Is there a way to detect number of players in specific rooms.
I know there is PhotonNetwork.GetRoomlist() function which will give me a list of rooms. However I have to be connected to the master for that function. Is there an ability to do something like it without being connected to the master?
Basically I want to display the number of players that are in similar matches to the player that is already in a room. Maybe there is another way to do this?
Thanks!
Is there a way to detect number of players in specific rooms.
I know there is PhotonNetwork.GetRoomlist() function which will give me a list of rooms. However I have to be connected to the master for that function. Is there an ability to do something like it without being connected to the master?
Basically I want to display the number of players that are in similar matches to the player that is already in a room. Maybe there is another way to do this?
Thanks!