I have noticed that when the Master client drops from a game, all the photon views that used to be owned by "Scene" become owned by whichever client becomes the new master client. Is this intended behavior?
I understand that Scene objects are owned by the master in a certain sense, but before the master drops they are NOT owned by the master player, they are owned by "Scene" so I would imagine they should continue to be owned by "Scene" when the master client migrates.
I am not using "OnMasterClientSwitched" anywhere.
Thank you.
I understand that Scene objects are owned by the master in a certain sense, but before the master drops they are NOT owned by the master player, they are owned by "Scene" so I would imagine they should continue to be owned by "Scene" when the master client migrates.
I am not using "OnMasterClientSwitched" anywhere.
Thank you.