Hello,
I searched everywhere and can't find an answer.
What is the best way to start a level with all network players at the same time? All the examples have players popping in whenever. I need to wait for players and then start a race on the level loaded.
Do you do this with the unity time or is there a photon function that syncs that information?
Thanks,
Dennis
I searched everywhere and can't find an answer.
What is the best way to start a level with all network players at the same time? All the examples have players popping in whenever. I need to wait for players and then start a race on the level loaded.
Do you do this with the unity time or is there a photon function that syncs that information?
Thanks,
Dennis