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Channel: Photon Unity Networking (PUN) — Photon Engine
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Problem with Player Controller management.

Hello! I have a problem with the PlayerController.cs script - for example, when I create a room and a second player connects to me, it turns out that I control them, and he controls me. How to fix...

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How can i track rect transform position.

For track transform we add photon view on it and add transform component in observed component. But i am not able to add rect transform in observed component. How can i track rect transform position.

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Lobby CallBack

Hi all.Are there any options to create an event like PhotonNetwork.RaiseEvent but in the Lobby.I want to initialize this event in OnCreatedRoom to get PhotonNetwork.GetCustomRoomList(customLobby,...

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Basic PUN Trouble

Hello everyone-I have been trying out PUN for the first time. After following the documentation, I got stuck on step 4 ("Game Manager & Levels"). I am at the issue where if you hit the quit button...

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"Can I build on a virtual machine and connect as the Master to have a...

Hello, I'm developing a project and I have a question about servers.I understand that with Photon, I can transmit data from clients to the Master, but I need my project to support more than 500 players...

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After Leave a Game, Player is unable to join any game.

Hello, I am using latest Pun2 and Unity as the game engine.I am developing a game where players can match-make with random users, using PhotonNetwork.JoinRandomRoom()Once Player found and joined a...

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Animations are looping for other players.

I'm trying to create basic sit animation for players and i'm using 2 animation bools for that. Here is my code: private void Update() { if (!PV.IsMine) return; if (can_sit) { if...

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