Problem with Player Controller management.
Hello! I have a problem with the PlayerController.cs script - for example, when I create a room and a second player connects to me, it turns out that I control them, and he controls me. How to fix...
View ArticleHow can i track rect transform position.
For track transform we add photon view on it and add transform component in observed component. But i am not able to add rect transform in observed component. How can i track rect transform position.
View ArticleLobby CallBack
Hi all.Are there any options to create an event like PhotonNetwork.RaiseEvent but in the Lobby.I want to initialize this event in OnCreatedRoom to get PhotonNetwork.GetCustomRoomList(customLobby,...
View ArticleBasic PUN Trouble
Hello everyone-I have been trying out PUN for the first time. After following the documentation, I got stuck on step 4 ("Game Manager & Levels"). I am at the issue where if you hit the quit button...
View Article"Can I build on a virtual machine and connect as the Master to have a...
Hello, I'm developing a project and I have a question about servers.I understand that with Photon, I can transmit data from clients to the Master, but I need my project to support more than 500 players...
View ArticleAfter Leave a Game, Player is unable to join any game.
Hello, I am using latest Pun2 and Unity as the game engine.I am developing a game where players can match-make with random users, using PhotonNetwork.JoinRandomRoom()Once Player found and joined a...
View ArticleAnimations are looping for other players.
I'm trying to create basic sit animation for players and i'm using 2 animation bools for that. Here is my code: private void Update() { if (!PV.IsMine) return; if (can_sit) { if...
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