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Channel: Photon Unity Networking (PUN) — Photon Engine
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Set interest group before joining room is an error? Was it an error before?

Hi. Im back to photon after probably an year or something. I just merged the multiplayer branch into the main one.First thing I did was download the new version (1.91), and now Im testing it.Im getting...

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Best way to handle bullet respawns in a multiplayer 2d Platformer shooter?

Hi guys i'm new to the forum, started using Photon 2 weeks ago, i love it. This is my first multiplayer game, i know it might be too much to start with, but i wanted to give it a shot. In my game, i...

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Authentication Token Issues

Hello, Our company uses the Photon On-Premise server.I recently rebuilt using the batch script: "C:\Photon Server\build\deploy.prompter.bat"After I did this I went to run my game and I keep getting the...

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Large Amount of Networked Objects

In the application I'm working on we have a couple of huge hierarchies. Each of the objects in these hierarchies are gameobjects that the players should be able to interact with (move, grab,...) over...

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PUN 2.0 Transform View

Hello, I have updated my project to PUN 2.0 from the original version and have noticed that since the update my remote players movement appears more stuttery and jerky. I noticed that the new...

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Suddenly can't get 2 clients in the same room

I'm new to Photon, but everything was going just swimmingly until about an hour ago. Now all of a sudden, when I run my test code on 2 machines, each one acts as though it is the only one on the...

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Host and client issue

Hi i have a issue with my game, the host spawn the random map and after the new player who has connected doesn't have the map on his client any ideas ? I think the issue is that the masterclient spawn...

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Host and client issue

Hi i have a issue with my game, the host spawn the random map and after the new player who has connected doesn't have the map on his client any ideas ? I think the issue is that the masterclient spawn...

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Query audio photon

I'm a bit new to this and would like to know how I can make another player in the scene make a sound, is it done with a rpc or does the unity component do it on its own?sorry for my bad English

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PUNRpc for himself - locally or on network?

When I call a method with a PunRPC attribute, if this PunRPC is my own, will I also receive a message via the network, or locally, without using the network? How is this works in photon logic?

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Fast collisions with Photon Rigidbodys (Golf game)

I am working on a networked golf game and trying to add collision between the balls. Each player has a ball prefab with Photon components like so: https://imgur.com/VrP10JcAs it is right now, the balls...

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Type of games to be used with PUN or BOLT

Hi, excuse me if this was posted before (probably), i'm very new to photon...What type of games that should use PUN vs type of games that should use BOLT? For my project i'm trying to consider which is...

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Pun2 Demo - Lobby not populating the roomlist?

Hello and sorry if this is a duplicate, new to PUN as i am migrating from Unity networking.I am going over the demo " Demo Asteroids", looking to learn about the lobby system implemented here.For my...

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Can´t get custom lobby properties working

So i´ve been looking a lot about this but didn´t find anything that works, I just want to show the match´s map and gamemode in lobby, here´s my code.This is where i want to get the properties and put...

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Android: System.Net.Sockets.SocketException: No such host is known

Using PUN 2 On windows it works fine, but when I build to Android I get the following.Connect() to 'ns.exitgames.com' () failed: System.Net.Sockets.SocketException: No such host is knownat...

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Help me please,

Hi all,Master become invisible after join room, from which I build 3 or 4 objects can you help me please?check the video you can see the problemhttps://streamable.com/rwt2v

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PUN 2

PUN 2As of now, PUN 2 is in the Asset Store. There are two packages (free and plus) which contain the same content, so everyone can just get and use the Free package. Upgrading PUN 1.xy Plus to PUN 2...

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Animation Triggers isn't Syncing

So Walking and changing weapons Are Syncing Great But trigger don't At allI Got This Codehttps://drive.google.com/open?id=1XaXAYOc6EAbNLX1fTkaRVKNVDACV1dDfhj87KLLFD78So How Can I fix it ?

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[PUN Classic] instantiating objects and syncing position one time

Hi,Recently trying out Photon and let me say it works fantastic however as learning goes there is always issues. I have read up a bit that you should try to avoid shoving a photonview on every object...

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when RTT is too high, if i pause game(using timescale=0), is it work???

when rtt is too high, i want to pause game using timescale=0after when rtt is low , i resume game using timescale = 1is this work well????if no, can i know how to pause game when rtt is too high

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