Quantcast
Channel: Photon Unity Networking (PUN) — Photon Engine
Browsing all 8947 articles
Browse latest View live

It takes time when I re-enter the same game-room

I am developing a Unity game app with PUN. My problem is... at first, two players are OK with getting into the game. However, when one of them gets out (using PhotonNetwork.LeaveRoom()) and tries to...

View Article


Photon RaiseEvent and returning data from PlayFab CloudScript

Hi,I have a game linked to PlayFab that uses RaiseEvent with ForwardToWebhook true, and it correctly calls the Cloudscript.My question is, how can we correctly return data from the CloudScript call?I...

View Article


Set interest groups in RPC.

Is there a way to set which interest groups receive an RPC?For example in my game I have a sniper rifle, obviously I want the sniper rifle to shoot further than my shotgun. So while I fire my Sniper...

View Article

Image may be NSFW.
Clik here to view.

Please I need Help with my setFloor system

Hi I'm green in unity and too in PUN I'm trying that when a client change of floor in the map, this change only affect this client and not at all clients.I'm using a script in a Trigger2D to send a...

View Article

Image may be NSFW.
Clik here to view.

NullReferenceException: Object reference not set to an instance of an object

Well, after searching the Internet for this answer, I can not figure out how this is happening. I have seen forums discussing that you need to Instantiate the object, but I can not get my head wrapped...

View Article


Image may be NSFW.
Clik here to view.

System.Buffer.BlockCopy error in Fabric

Hello,We have an issue with our mobile game, image above shows the error. 128 players effected by this 'Non-Fatal' exception,and its increasing slowly,Any chance to fix this issue? We are using...

View Article

"OnConnectedToPhoton" and "OnConnectedToMaster" not getting called

Hi there,I have a question that I need help with. I'd like to first know if first I have the correct approach and secondly if I do, what am I doing wrong? In my game, at the start the user first...

View Article

Image may be NSFW.
Clik here to view.

Trying to set the camera and children/scripts on the camera to isMine but...

I've recently added a new look around script(from the standard assets).Now instead of the camerascript being on my player (and being started in ThirdPersonNetwork script) (which is on my player) I have...

View Article


Image may be NSFW.
Clik here to view.

PUN onPhotonSerializeView lag between bigger and bigger

I'm using Photon standalone server and Unity to make multi-player game in Unity. However, I get trouble with photon onPhotonSerializeView, my code is:I want to get lag of synchronization. At the...

View Article


Photon room questions

Hello guys,is there a way to create properties of a room which are visible to all players in a lobby? According to other posts the Room options are only visible to players of the current room, can I...

View Article

PhotonChat

with PhotonChat I can have an option where the player clicks on a person's name to display a menu to call her for a match?I need ideas, I've seen many games have this..

View Article

Image may be NSFW.
Clik here to view.

Transfership set to scene but gameobject still gets destroyed when master...

Hi, I'm trying to manually instantiate a scene object and sync it's transform using Photon Transform View, everything works great and it's syncing , but the only problem I'm having is even after...

View Article

How to get scene load progress when using photonnetwork.loadlevel

Hi, I use photonnetwork.loadlevel to load my scenes and I have it set up so that when the master client switches the other players in the room automatically switch as well.Usually in unity to do a...

View Article


I can use a room to be a lobby ?

my idea is that doing this I could keep everyone connected and with the chat running via RPCHas anyone had this experience?

View Article

can't understand sendRateOnSerialize

Hi there,I just did some profiling on the OnPhotonSerializeView method to see if it was called the correct number of times, and the results seem weird to me:let's say my settings are: SendRate =...

View Article


PhotonChat

I need a system to call chat people for a match, in other words send a popup message to a person by clicking on their name in the chat, and I do not know how to do this.i need idea =/

View Article

Using photon (how to synchronize) with other types

Using supported types I've already learned.And unsupported types you Serialize / Deserialize.But how do you set these values in my components?In my current project, there is dynamic ground.The sprite...

View Article


WebRPC Message Size Limits

Hey guysI'd like to ask one of the Photon developers if there is a limit on the size of a WebRPC message. At this point, it's still hypothetical, but we're looking at some way to upload some userdata...

View Article

WebGL/WSS: Error: Abnormal disconnection after having isMessageQueueRunning =...

Try it yourself: http://trail-demos.s3.amazonaws.com/photonbug/index.htmlUsing PUN v1.90 and Unity 2017.4. There is one simple Script running: public IEnumerator PrintState() { ClientState lastState =...

View Article

Webhooks / load gamestate

Hello,I'm at a point where I want to load a gamestate for a rejoining player who previously got disconnected. If I use a web server and webhooks to restore the gamestate, how much of the work is done...

View Article
Browsing all 8947 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>