Hello there, sorry for my English.
This is my first game in unity and photon.
I'm making Ludo turn based game. In this game if one player's internet is disconnected for 10 seconds and other player plays his turn and move his pawn. Now when 1st player's internet connection is reconnected he don't know that 2nd player played his chance when his internet was disconnected. How to sync pawn on both side.
I have successfully rejoined room after disconnection of 1st player. But game states are not sync.
I'm using Photon and playfab.
Thanks.
This is my first game in unity and photon.
I'm making Ludo turn based game. In this game if one player's internet is disconnected for 10 seconds and other player plays his turn and move his pawn. Now when 1st player's internet connection is reconnected he don't know that 2nd player played his chance when his internet was disconnected. How to sync pawn on both side.
I have successfully rejoined room after disconnection of 1st player. But game states are not sync.
I'm using Photon and playfab.
Thanks.