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Are there any best practices for sending Analytics about game to my server?

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I have a game in development that has several mini-games.
I created a room in Photon, and in that room, I can play several mini-games.
I would like to count of how many times each mode has been played. Is there a good way to send this information to my server from PhotonCloud?

I read the documentation for Webhooks, but it doesn't look like it is intended for this kind of use.

I thought about sending it directly from the client, but I didn't want to create a new connection on the client. And we thought it would be more accurate to send it from the server.

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