After the timer in my room scene ends, the masterClient is supposed to load the game scene.
AutomaticallySyncScene is set to true in OnConnectedToMaster.
But the scene never loads and unity freezes. I have to kill it from the task manager.
Please help.
AutomaticallySyncScene is set to true in OnConnectedToMaster.
But the scene never loads and unity freezes. I have to kill it from the task manager.
Please help.