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Expanding 999 limit for PhotonView.

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I have much more then 1 thousand game object at single room, but photonView Max ID is only allow index of 999. I want to expand that limit.
Is that possible? And if "yes", what restrictions it will have or what kind of a problems it will create?

Maybe its also possible to add PhotonView component at runtime, to let interacting objects synchronize theirs values, when its necessary?

Thank you.

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