I have two unity clients and each are creatingOrJoining to same room name in same region(eu).
Only difference between them is that one client is using PUN classic and other client is using PUN 2.
They both are not able to connect to each other. Is it expected behaviour?
Only difference between them is that one client is using PUN classic and other client is using PUN 2.
They both are not able to connect to each other. Is it expected behaviour?