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Channel: Photon Unity Networking (PUN) — Photon Engine
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How to synchronize spawn in arena for each player then start game?

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Hi everyone, I am trying to make a 3v3 brawl arena game. At the moment after the number of players in room reach 6, I use PhotonNetwork.automaticallySyncScene = true and PhotonNetwork.LoadScene("Arena Scene") to move all players from Character Selection Screen to Arena Scene. But the problem is each player spawns at different time thus the countdown timer is different for each player in the arena. How to fix this? Thank you very much for your help and support

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