I'm curious about this with regards to the msg/sec limit....
If I am the owner of multiple objects with PhotonViews in the scene, do those serialization messages get bundled before being sent to the master client? For example if I own 2 balls or something that are serializing 10x/sec, am I sending 20 messages per second or 10?
Also, no matter how many scripts you observe on a single PhotonView, that PhotonView only sends 10x/sec right? (not 10x for each observed behaviour?)
↧
Do serialization messages from multiple PhotonViews with the same owner get bundled before sending?
↧