I have Unity 2018 and downloaded the Viking Demo to familiarize myself with Photon again, and this time for an actual job not just hobby shit which I'm super proud of, but ran into the: `Hashtable' is an ambiguous reference between `System.Collections.Hashtable' and `ExitGames.Client.Photon.Hashtable' error
It was a super easy. Currently on line 17 in LoadbalancingPeer.cs there is a bunch of unity versions like:
#if UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 etc...
All you need to do is add UNITY_2018 to the end and you'll be good. There is still a KeyDown function I haven't checked out yet but that is the only other error that exists which will probably be just as easy. All of the other errors are the Hashtable errors and the one boolean addition fixes it all.
Just thought I would give a heads up.
It was a super easy. Currently on line 17 in LoadbalancingPeer.cs there is a bunch of unity versions like:
#if UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 etc...
All you need to do is add UNITY_2018 to the end and you'll be good. There is still a KeyDown function I haven't checked out yet but that is the only other error that exists which will probably be just as easy. All of the other errors are the Hashtable errors and the one boolean addition fixes it all.
Just thought I would give a heads up.