In my game during jumps ping (50-60 dramatically increased to 100-130)
traffic on the network breaks down and teleport objects over long distances, not moving smoothly. (interpolation is implemented)
1) How to implement manually ping jumps?
2) How do the correct teleport during jumps ping ??
traffic on the network breaks down and teleport objects over long distances, not moving smoothly. (interpolation is implemented)
1) How to implement manually ping jumps?
2) How do the correct teleport during jumps ping ??