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Synchronize Kinect Animation

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Hi! I've been playing around with the PUN Basics Tutorial in order to test it as a replacement for Unity Networking in my project.

The first thing I would like to ask is this: is it possible to synchronize a skeleton which animation is given by a kinect v2 (excluding the option of adding a Photon Transform View to every bone of the skeleton)?
The Photon Animator View does that well for Skeletons with an animator component attached, by synchronizing it's properties, but with kinect I will not have an animator nor properties.

Thanks

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