I've got a lobby/room viewer I'm working on, and one of the things I can't find elsewhere is an event for when a player's nickname is changed. I'm currently using an Update() to check for a changed nickname, which works fine but doesn't follow the flow of other PUN code.
It would be very convenient to have an OnPhotonPlayerNicknameChanged event added to Photon.PunBehaviour.
It would be very convenient to have an OnPhotonPlayerNicknameChanged event added to Photon.PunBehaviour.