Hi,
I noticed in the code for LoadBalancingPeer.cs, that there are three CustomAuthenticationTypes : None, Custom, Facebook, and Steam. I was suprised about steam, as I had not seen that documented in the authentication docs.
Is this steam authentication implemented and ready to use? If so, is usage documented anywhere?
Thank you
S
I noticed in the code for LoadBalancingPeer.cs, that there are three CustomAuthenticationTypes : None, Custom, Facebook, and Steam. I was suprised about steam, as I had not seen that documented in the authentication docs.
Is this steam authentication implemented and ready to use? If so, is usage documented anywhere?
Thank you
S